ABOUT ME

"Everything is a sample" - Kam

BIO
I am a sound designer, producer, arranger, and audio engineer. I started my sound journey by producing music for fifteen years using FL Studio and ProTools. Once I transitioned more into sound design, I started to utilize a wide range of software applications and workstations such as: Reaper, Logic, UVI, GameSynth, Maschine, Unreal Engine, Adobe Audition, and Sound Particles.
Most recently, I have worked as a freelance sound designer for Formula E, partnering with motion designers to create cohesive audio-visual brand experiences for digital, commercial, and branded content. My work included sound effects design and editing, music curation, and audio balancing to strengthen storytelling, reinforce brand identity, and maximize audience engagement. I also served as a freelance preset sound designer for Carbon Fiber Plugins, creating factory and expansion presets for virtual instruments and audio plugins while collaborating with developers to develop expressive, performance-ready sounds and marketing-focused demo content.
My experience also includes freelance sound design work with smaller independent studios, where I have served as an audio lead across various projects. This includes collaborations with Red G Studios, Category Zero Games, and Timezones, as well as ArtTrace Games in Ukraine, Marc Motion Design and Animation in London, and TechLevitate in Atlanta. My broader professional experience includes engagements with the Insight Project through the University of Cambridge and Xbox Game Studios, as well as work with the Audio Engineering Society.
Beyond sound design, I have a strong passion for education and mentorship. Through Queenz Sounds, a Scottish registered charity focused on live music, safe spaces, and artist development, I worked as a music agent and coach, mentoring emerging artists on building sustainable careers in the music industry. I also served as a lecturer in the Master of Music in Music Technology program at Georgia Southern University's Jack N. Averitt College of Graduate Studies and later as a guest lecturer at Escape Studios, teaching the principles and practice of sound design. With my acquired skills and comprehension, I can provide products, ideas, insight and scientific notion that can expand the creative process when it comes to interactive audio.
Email: kamcorderkam@gmail.com
Recognization and Growth
Presenter
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Atemporánea Festival 2021
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National Student Electronic Music Event 2020
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Escape Studios
Presentation:
“Hearing Motion Pictures: How Production Effects and Musical Elements Create a Realistic Experience within Movies". Oral Presentation.
Featured work with:
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TRIPP INC
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Breathwrk INC
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"Nominated for Staff Pick's"
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VoyageDenver
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ArtTrace Games
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"Number 8"
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Accelerator Media
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Go!For Launch! Podcast
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Carbon Fiber Plugins
Consultant: Audio Content
Provided various strategies, plans, techniques, and connections for obtaining quality content for product/mobile application
References:
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Jordan Davenport: Game Developer
(EA Games) -
Paul Fletcher: Neuroscience Consultant
(Xbox Game Studios) -
Oliver Bowyer: Head of Industry Liason
(Escape Studios)


